Some personal work around the theme of mechs and warfare just to show a bit of the thinking process and skills.
Landing platform of an air carrier ship that deploy big mechs.
The narrative here asks for a wide shot of where we are. Some kind of a advanced warfare air carrier in the middle of the ocean. Stormy clouds on the horizon.
The "Top Gun" feeling on top of the carrier walkway so here we show some maneuvering and engines starting.
Go...go...go... They take off.
Inside the cockpit view is something good for the design and also shows some player perspective
A little bit about process.
Finding the designs and layouts
Get it functional and iterate
Some callouts about the mechs possibilities that is a really fun to do!
Msg, Big rifles, some melee weapons callout for some idea of what the mechs can carry.
The mech itself in a visualization to get idea of texture and materials, also the posing and a portrait detailing.